Hype Framework (2010)

While working with Joshua Davis on a project for the well-known DJ Deadmau5, Branden created on a set of code tools for Flash's ActionScript 3 language code to allow Josh to quickly iterate and play with design concepts.

Following that project Branden and Josh worked to generalize the tool and the Hype Framework was born.

Inspired by patch-based programming environments like Max/MSP, Hype allowed creative coders to quickly and easily play with visual ideas through the use of highly customizable layouts and behaviors that could easily be combined and extended.

These classes, combined with ones for object and color management, created unique library that Branden and Josh used in a number of commercial projects.

Hype for ActionScript is no longer in active development, however Josh later ported Hype to Processing and that project is on-going.